Construction building in Metropolis for Man of Steel Mobile
The windows are using a 256 texture, while the infrastructure is also 256. I have a small atlas for the infrastructure for various tiling strip. The windows are reflected using a small 128 cubemap through the materials with mobile reflection.
Really good job on this. How large are the textures on the simple tower? Do you have just one tiling sheet that has a few tower on one or just 1 tower per sheet?